Guild Core
An idle clicker style guild management game. Complete quests, craft weapons and food, upgrade/activate class buffs, rank and level up.
The game autosaves your progress, so if you close the game you can select 'Resume' on the title menu to start where you left off. Selecting 'New' will wipe your save and replace it with a new one.
Controls
Use Mouse, Touchscreen or Keyboard. (Mobile Friendly)
Status | In development |
Platforms | HTML5 |
Rating | Rated 3.7 out of 5 stars (3 total ratings) |
Author | Soul Grinder |
Genre | Strategy, Simulation |
Made with | GDevelop |
Tags | Clicker, Fantasy, guild, Idle, Management, Point & Click |
Comments
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Somehow this is nice, also due to the music. The gameplay itself is not necessarily super entertaining, although on the other hand, it is addictive. However, I found some things that might be bugs or deliberate.
Sometimes I would have enough witches or druids for a quest, but it would still say that I need more of them.
Also, I can't start a new Wizard quest, does that mean they're all finished? I didn't do that many I think.
And now I'm stuck. A warrior got killed and I don't have money to buy another one. Of all other classes I also don't have enough to start a quest, so I'm bankrupt, you could say. Is that a deliberate consequence of not paying attention or something that needs finetuning?
Also: All my classes remained at level 1, is that a feature to be added still?
Thanks for the feedback. This is just a rough prototype I've been casually working on and not a fully polished game. There's minor bugs to fix and many features still to be added. Planning on adding a crafting hall to upgrade guild member weapons and armour using resource items that are randomly rewarded through the quests. Also planning on having an offline reward system to earn the player gold to come back to and an autosave progress so players can resume their game, and working on making this more mobile friendly too.
For a rough prototype it's certainly a nice effort. Perhaps I sounded a bit too harsh, the fact that I kept playing it for a bit already says the gameplay is quite ok. But indeed, it feels unfinished and unpolished. Keep it up I'd say!
Not at all, always good to hear comments like this, it was honest and fair. Going to be working on this project for a while before it's finished and add updates each time a new feature or fix is ready.
you need a keyboard 1 star